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Axelle GAIN
DAUGHTER
Daughter is a RPG game concept with a feminist subtext.
The story of the game is about a young witch who must pass a ritual of coming of age.
The game is divided into 3 levels: past, present and future. Each era represents a negative aspect in the history of women.
The past is during the Salem trials, with a horror and agonizing atmosphere.
The present takes place during a walk in the street in the middle of the night with an atmosphere of fear and stress (street harassment).
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